Day of Unity

Presented by Microsoft and hosted by The Nerdery

Registration and event details are on the Microsoft event site: https://msevents.microsoft.com/cui/EventDetail.aspx?culture=en-US&EventID=1032581951

Some event details and updates since our April IGDATC meeting:

Breakfast and registration starts at 9. The first session is 9:30. Lunch is also provided.

The Introduction to Unity session will be taught by J Marshall Pittman - who has an extensive background teaching Unity, art and animation pipelines. http://jmarshallpittman.com/ (Unity is no longer sending someone, as was previously announced.)

The Unity Porting Lab is a working session aimed at intermediate/advanced Unity devs with an existing game. You’ll get hands-on help porting to Windows and Windows Phone, be able to test on a variety of devices, learn how BizSpark is being used for game development software and online hosting, and get signed up for free. http://www.microsoft.com/bizspark/about/default.aspx


Note that for the Porting Lab you need a PC running Windows 8 or 8.1 (and Windows Pro if you want to try local device emulation.) Mac users can get a Windows QuickStart kit on-site (which will run Windows 8 pro on your Mac OSX via Parallels Desktop 9). Unity 4.3.3+ free or Pro will both work. 90-day evals of Windows are also an option. More details are at http://unity3d.com/pages/windows/porting

For the Introduction to Unity session, you can work on any laptop running Unity 4.3.3+ free or Pro.

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