08/13/2014

Publishing Experiments for Strata

Gravek

From concept to finish, marketing and deployment, the minimalist puzzle game Strata was an experiment in self-publishing for Graveck. Gain insight into the development process and the shotgun deployment strategy onto tons of different platforms, storefronts and sales models. Despite its simplicity as a game, a lot was learned and the developers are excited to share their findings in this post-mortem style presentation.

No topic will be left untouched as there will be juicy tidbits of knowledge from all aspects of the game’s development and deployment.

Member Project: Playtesting at the Multiplayer Extravaganza

Zach Johnson

Zach Johnson will talk about our community sharing locally made games at the monthly Multiplayer Extravaganza, and he’ll show off his own work-in-progress game. His still untitled arcade style autorunner is a 2 - 4 player coop game inspired by Bit Trip Runner with a unique player swapping mechanic.

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