The Oculus Connect conference is 9/19 - 9/20, and looks to be jam packed with detailed technical, design and physiological info. Check the schedule for details. Or as Palmer put it “I heard a rumor that it is going to be very developer centric, not a public relations and press hub like most company-run events. Announcements will revolve around things that are relevant to existing VR developers, not the general public.”
The Oculus Rift Development Kit 2 is hugely improved, and it’s greatly reduced my sim sickness. But, it also has tough performance requirements, hardware compatibility issues, and a very young SDK - any of which can trigger the dreaded “judder” effect. This will be a quick overview of all the new hardware, sensors and SDK features, an in-depth discussion of Timewarp, and some performance tips and troubleshooting advice …for PC, Mac expertise very welcome.
I will discuss:
I’m planning on showing video examples. Please get in touch if you have a portable computer than can drive a DK2 with all features working well AND mirror to a projector. It’s valuable info even if you can’t be there.
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