We had five(!) projects at the local 48-hour Global Game Jam with VR and/or unique HCI. Projects can be viewed and downloaded at http://globalgamejam.org/2015/jam-sites/gamecraft-umn-glitch-and-igdatc/games
We’re going to do post-mortems on at least 4 of these projects: The focus will be on VR/HCI interaction design aspects of the project. We’ll also be sharing lessons learned about workflow, debugging and tuning/playtest tips.
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