02/22/2017

GGJ Post-Mortems

Global Game Jam 2017 was the biggest yet, with 36,000+ participants across 700 sites in 94 countries. We also hit a new record at out local site Gamecraft, with over 200 jammers.

Locally there were only 4 VR projects, but they all had large teams and plenty of hardware. This is a big change from last year, when there was a single Vive (Pre release), and a handfull of Oculus DK2 dev kits paired with (frustrating) Hydra controllers. With 4 projects, we’ll have extra time to cover the unique hardware and techniques used in each, and plenty of space to demonstrate.

The Games:

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