There’s a very large market of standalone and mobile VR devices out there right now with very simple controllers that only track 3DOF. Hardlight Blade was made with the inspiration and ideas of desktop VR using tricks and careful tweaking to bring some of that experience to much less powerful (and much less expensive) headsets.
My talk will cover:
I’m RJ White, and I’m a VR developer at Ghost Productions. I live in the Twin Cities with my wife and three children, and I’m currrently expanding Hardlight Blade with more content and updating the graphics in my free time. Check out my twitter for my personal VR work: @RJdoesVR
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